I got this game in a bundle a while back, but only unearthed it now. This was excellent. Solid writing, gorgeous art, lots of stuff to poke at and interact with. The characters were well written, and that was a much more realistic depiction of cult dynamics than I was expecting. I saw in the other comments that this project isn't a priority for you, but I really hope I get to see the rest of this story someday; I already combed through your itch.io page and didn't see anything, but if there's more somewhere else I'd love to know!
Thanks so much for your kind comment! The only reason this project isn't a priority for me is just because, well, it isn't popular with my usual audience and doesn't sell great! I've been having a hard time finding it's audience. But, even if it takes me time, I really want to finish this story and see it through, so I hope you'll stick around to see that happen! Once I finish my current (giant) game, my game priorities will solidly be on this series-- which needs 3 more installments to be finished. But, each game isn't nearly as long as the big one I'm working on now, and I'll actually have help with the future installments (this one I worked on almost all by myself) so I'm HOPING it'll only take me a few years for each one. ^^; Anyways, thanks so much again and I hope you have an awesome day!
I've just played through both the prologue and this game during the last couple of days, and I've had a heck of a great time with them both!! The artstyle is incredibly charming, I loved the music, the characters and dialogue got me laughing several times, and I was honestly very pleasantly surprised by the genre of this game considering the prologue was a more straightforward VN. I ADORE point&click adventure games, and yet I hadn't played one in ages... It felt like going back to my childhood ;u;
In your last update from 2021 you mentioned having some new languages available, but I couldn't find them here yet. I'm missing a couple of endings and it'd be really great to get to do a replay in Spanish if those plans to update the game are still up! I wonder if you could shine some light on that, since it's been a little while? Thank you so much in advance!!
Thank you! In current builds of the game, the "prologue" is played after you beat one route of this game-- and I think it fits better into the overall feeling of the gameplay and story. But, I made the prologue first so folks here on Itchio usually play it first and that can sometimes mess with expectations! Oops! XD When the game finally gets updated to the full version here, the prologue as a separate game will be set to private-- so, in a way, you're doing something exclusive at least. :J
Anyways, my apologies, I've had the translation stuff on the back burner as I finished some BRPT stuff and mobile porting things for the game. But, I have another VERY BIG GAME that needs priority before I can switch back to Lee's games. So, I've not worked on this particular thing for Lee's game in a few months.
The translations are up on consoles (as they originally were, since they were done by the publisher/porter there) but it's just taking me extra time to get them ready for PC because frankly, I'm just not a great programmer and struggle with things like this. But, the updates *are* coming eventually, but I cannot say they will come in a timely manner.
My current plan is to continue focusing on my big game and then to finally focus back on Lee's game for at least a few years. This game is my "underdog" when compared to any other series I have, so I try not to stress about updates until I'm ready, because well, it's just not that popular! So, I never think folks are actually waiting or wanting updates! I guess this proves me wrong a bit, but it still doesn't mean I have time atm to prioritize this-- I apologize!
All I can say is: I'm very good at getting work done, and as long as you give me some time, those things will come. If there's anything I'm known for, it's finishing a project. Even if it takes a while.
As one last heads-up, the Spanish version is Spain Spanish and not Latin American Spanish-- which was not my choice! I would like to get a different translation one day, but it costs thousands of dollars to do so, so uh... gonna be a bit on that too! XD
Hello again, and thank you so very much for the insight! :D
This hopefully doesn't need to be mentioned, but it's of course absolutely okay~ It makes me a bit sad to hear Lee's games don't do as well because I've had a fantastic time with them both, but I sure hope that means the rest of your games (which I have yet to play, so that's one thing to look forward to) are simply very well-loved! And it only makes sense to focus on what people are demanding the most. Though I am glad to have given some love to the underdog!
Still, please don't worry about it. I'm just glad to hear it's something you are still planning to do, so I'm more than happy to wait for it! That will give me time to forget about the plot and play it again as if it were (almost) brand new to me. It's the one perk of having bad memory, hahaha. So, by all means, focus on the big project and come back to this later, and stronger than ever.
Oh, and I am a dirty Spaniard, so the fact that the game is in Spain's Spanish at is totally fine by me, hehe. :) I have seen the porting was handled by people who I am familiar with, and they have historically not been... super great at translating in the games I've seen/worked on, but I guess it all depends on whom they hired in your case. I work with Nami as a translator and one of our latest projects was to fully retranslate Syrup 1 because it was handled by those people and the result was kinda eh, although that was a bit of a special case since it was a fan translation that had supposedly been revised by them instead of made from the ground up. I hope they did a better job with Lee, at least! Which reminds me, should you ever want to have it rechecked, I'd love to lend a hand (for free, so don't worry about the thousands of dollars XD) As a fellow small dev, I'm always happy to help people in any way I can, and as a language nerd, it's great to know there's one more good localization out there in the world~
Still, it's very kind of you to think of the LATAM market as well! I know for a fact that many people in Latin America actually prefer Spain's translations because LATAM Spanish isn't really A Thing (every country's way of speaking is radically different, as you can probably imagine, and you can't really make one version that works for everybody!), but, needless to say, there are many people over there who of course love having games in a Spanish that they're used to, so I think it's always worth it to have both available.
Thanks for taking the time to reply to me! Have a beautiful day, and best of luck with your projects!!
After playing this and the prologue, I feel super fricking excited for its future parts. With the release dates and everything, I was worried that the story might be ending here, but. A few years of hiatus never truly indicate a full departure, right.....!!!?!? But, with this game and its prologue as a combined experience, I'm just...!!! It's a really enjoyable game, firstly... The two main personalities play off of each other in a way that I find super fricking fun or thoughtfully emotional, and the gameplay elements add a wonderful layer of depth to the experience insofar as it being a mystery game and adding a lot of circumstantial context to dialogue and discovering the <plot>, as it were. The art, too, is fricking fantastic...!! I'm a bit of an amateur at anything artsy, but the amount of attention to detail in everything (as well as the style in general being really fun and expressive) made little inexperienced me just think "GOD........ SO MUCH..... FUCKING EFFORT WENT INTO THIS........." SO LIKE....... HOLY SHIT..... Fantastic job all around, there!!!!!!
As far as writing goes, as said, it really makes me want to see future parts....!! The amount of plot left utterly up in the air combined with a solid basis for intrigue with these two characters and their struggle, finishing the game and getting the true ending sure did make me feel like...!! CLIFFHANGERS.... THE ULTIMATE ENEMY AGAINST TRUE CONTENTMENT...... Though, obviously, sequels will be coming after Solanaceae: After All is finished (as far as I can tell??), so I should really get on that, too, in the meantime!!! ONCE ALL OF THAT IS FINISHED..... THEN LEE WILL GET HIS STORY, PERHAPS.... All of the things about Lee's past and general distaste for certain things really resonates with me, in a really bitter way, so..... Whatever story he has in store for himself, I'm really looking forward to it!! (Also I was genuinely delighted reading through the art collection and seeing its notes on Beracus!!!! As said there, there's nothing in the game that really references it, but.... it made me super fricking happy to see that. Representation in that regard, from my own range of observation, is something I really don't see a lot of, so.... It makes me feel really galvanized in my own situation (although my own identity is different), seeing representation like that, when I see it so infrequently.)
BUT YEAH..... This game is fricking wonderful, thank you for it!!! Best of luck with everything in your development endeavors in the future; really looking forward to the stories to yet to be experienced and yet to be told!!! GANBAAAAAAA
Hey there! Thanks so much for your comment, I really appreciate it!
First of all, I want to assure you that my hiatus is nothing to worry about-- folks who know my work outside of this game know I am uh, incredibly good at releasing things. Like you said, I've just had my hands full with a game that's about 4 times as large as this game, so it's taken me a hot second to get done. Once that game is done, I plan to work on the next three Lee games in concession, so hopefully there won't be nearly as much wait time there and THIS TIME I'll have a small team of folks to help me, so ideally all the next Lee's games can be even bigger and better. (Though, no too much bigger.)
Beracus being trans and a lot more about his identity will come up in the next game, as well as some very... tense stuff with Lee. There's a lot to dig in there and the game truly is about their dynamic, while a small amount of other characters come in to play off that. I think if you liked the direction of this first game-- you'll like the direction of the next 3! Though, as a warning, not everything about everything will be revealed in total clarity. *hee hee*
Again, thanks so much for your comment and thanks in advance for your patience with the next game! It's coming, I promise-- but I gotta make sure I don't hurt myself on the way there! 😂
Yaaa. Burning out is a nightmare, so hopefully everything goes as well as it can in your development future, in that regard and every other regard, too!! Having a team sounds like a tricky endeavor, so I'm glad it's going well!!
Vague storytelling tho holy moly.... The countless number of interpretations to be had will be exciting, I'm sure. Hope both projects can be as great as you want 'em to be!! Take care!! And thanks again!!!
Thank you! Yes, I try very hard to avoid burning out because it can just cause things to take even more time in the long run. Having a team has been good but not without hiccups-- I think that's just the nature of game dev though. But, I have at least 3 people who I am very confident in bringing forward into this project-- that includes a new musician and background artist! 🙌
Yes, aaah, hoping to implement even more very situational scenarios and dialogue where people's choices start uncovering more and more things-- pushing characters to their limits! :D
Thank you for your encouraging comment and reply, I really needed it today. 🤩
Let's start with the art, but I don't want to put too much emphasis on it because I'm a huge fan of DCS' style so I'm going to be biased towards that. But I mean come on, look at it. It's glorious. The character designs are spooky but compelling, the setting is vibrant but sinister.
The music is perfect. It's haunting but not creepy, and it fits every scene so well. And the finale is just fantastic.
But the story! The way it drops you into an already established situation with characters that are familiar to each other but not the player, and how everything is slowly revealed and expanded upon? It's wonderful. It allows us to empathize with the characters, to feel the tension, the sorrow, the futility... throw in some dark humour and you've got a winning combination. The writing is TIGHT. The story is engaging! I can't wait to see how this story plays out!
ps Beracus and Lee are heckin' cuties, omg I love them so much.
OMG CACTUAR!!! THANK YOU! (Also omg you saw my tweet, thank you<3) I really appreciate hearing this! I think if you like Lee and Beracus specifically, this series is hopefully going to be very satisfying for you in the future. So excited to (hopefully) start work on Part 2 in 2022 for this~ <3 Your comment is so encouraging!!!
amazing!!! this was so clever, i usually get bored with point and click games but this was endless engagement and a really well written, complex story
nice easy controls, doesn't take you back hours when you fail you can simply retry, deep complex characters you empathise with instantly! and the art is beautiful too
i am so excited for the next parts!! i will definitely be checking out the prologue and your other works until the next parts are ready whenever you get time, super super amazing thank you
THANK YOU SO MUCH! This comment gives me confidence for the next parts! (And the upcoming console release) What you said were all goals for me so just, THANK YOU!!! <3
I gotta finish the current game I'm working on before I start part 2, but it WILL happen! I'm getting music produced for it and have someone who will help me code this time as well, so I'm hoping it'll be bigger and better! :)
I absolutely adored this and I cannot wait for any updates to come!! Will definitely be heading to the prologue next and then checking out the rest of your stuff. Love it!! <3
Thank you so much! I'm so glad to hear this! Part 2 will absolutely be coming, I've just got some other big projects to finish off first. (So, thank you for your patience!)
Hey! Just finished the story and had to come to thank you for such an amazing game!! The mechanics and plot and art got me hooked. Plus, I really liked the worldbuilding, and am eager to know more about it. Do you have any updates on the following parts? Again, thanks for the fun!
Hi hi! Thanks so much for playing! Unfortunately right now, the second part of this game is on the backburner in favor of other projects that help me pay the bills, and are a little bit more popular with my audience. Games are my side thing where comics are my main thing, so I only spend a small amount of time doing dev, so it will take some time before I am able to complete all 3 of the next parts. (There's 4 parts in total!)
I'm hoping to pick development back up in 2022 if I can manage to finish my current very big game within a decent amount of time, otherwise, I suggest maybe checking out the prologue until then? It's small, but fun to play if you're curious about Lee.
I know where I want the story to go, and I know generally how long each game /should/ take to make, but, right now, I'm a dev team of 1 doing everything myself except for small coding things and music. So, it takes a lot to get even a game of this size done! (This first game took me over a year, whoops!)
I am absolutely going to work on this series again, sometimes things just take time. I'm always juggling a lot of projects but I've also got a really decent track record of actually finishing and releasing stuff, so I hope you'll grant me some patience until I can get the rest of the story out for you! :) Have an awesome day!
Hi there! To keep it vague since I don't like to give out route spoilers publicly: if Lee is okay with Beracus, he's likely to help him, ya know? But, if he's mad at him, hmm... I wonder if he'd be less willing...
Just finished and definitely going to replay it to get the other endings ! xD
If you're in a mood for 3/4h of funny and clever writting, puzzle just hard enough to frown once or twice but not much more in a nice point and click gameplay with little sparkle of doom : just take the game. Go on. Dew it ;)
Thank you so much to the team ! Can't wait to explore more of the univers and see this dynamic duo of goofballs again on the next chapters !
Adventure game with a unique setting and some very well written characters. Two friends find an underground bunker where they get to know a family living in a cult that might or might not have led to their current slightly dead disposition. The story is intriguing so you want to explore how this situation came about, the writing is a bit over the top, but endearing and the puzzles are interesting enough to give your brain something to think about. Good fun. 3,5/5
Great game, thank you so much :D
I’m a big Point’n Click fan and I love how you manage to make those puzzles just easy enough.
I can’t wait to play the next chapter o/
Thank you! I def wanted to go for "just enough difficulty that you felt engaged, but not enough to feel frustrated" so I'm always happy to get comments like this! Thanks for playing! The 2nd game starts development early 2021.
hi, i am struggling to find piece b for the canvas? i know it has something to do with the globe but all that happens when i click on it is it repeats the note with the safe combination hint. am i missing something somewhere?
I cannot say anymore in public, contact me privately at colinxzain@hotmail.com if you want more hints as I try not to post public puzzle spoilers about the game.
Oh my goodness thank you so much for making this glorious game! I thoroughly enjoyed playing this game and reading everything I possibly could in it. And the art was absolutely lovely. Thank you ever so much for creating such a compelling story and wonderful characters (with an integration of the lgbtqa+ community which I highly appreciate). Speaking of characters, I am, without a doubt, emotionally attatched to them (which considering Lee's general habits and reckless nature...may not be the best idea on my part but that's a problem for another day) so kudos for creating such well-developed and interesting characters. I am looking forward to experiencing more of them in future games of the series. :)
(Also, I've currently gotten all the endings save for Beracus' Last ending, though based on hints I've read in the comments I'm relatively confident that I can figure it out. Usually I'm not too concerned with achieving everything in a game but this world is so intoxicating and interesting that I'm eager to experience every last nook and cranny of it. So thank you once more for creating it and sharing it with the internet.)
Oh and I enjoyed how you referenced Lee's backstory with his extreme aversion to bread and a couple other subtleties. I realized it while replaying parts of the game after playing the prologue. So the wheat-related past trauma was a nice touch. Good continuity and all that jazz. And I especially enjoyed whenever Lee happily teased an adorably flustered Beracus. Now I shall, finally, end my happy rambling here, with one last thank you.
Thank you so so much for this lovely comment! Feedback like this is very confirming that I'm going the right direction with these characters, and I appreciate so much you sharing your thoughts.
The second game will start production early 2021, and hopefully be released early 2022, if all goes well for me! These games are pretty hefty compared to my usual stuff, so I think a year is what I'm gonna need-- assuming all goes well in my personal life!
Anyways, that's aside the point! I'm so glad to hear you like the game and the characters and I'm so excited to share more with you. <3
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I got this game in a bundle a while back, but only unearthed it now. This was excellent. Solid writing, gorgeous art, lots of stuff to poke at and interact with. The characters were well written, and that was a much more realistic depiction of cult dynamics than I was expecting. I saw in the other comments that this project isn't a priority for you, but I really hope I get to see the rest of this story someday; I already combed through your itch.io page and didn't see anything, but if there's more somewhere else I'd love to know!
Thanks so much for your kind comment! The only reason this project isn't a priority for me is just because, well, it isn't popular with my usual audience and doesn't sell great! I've been having a hard time finding it's audience. But, even if it takes me time, I really want to finish this story and see it through, so I hope you'll stick around to see that happen! Once I finish my current (giant) game, my game priorities will solidly be on this series-- which needs 3 more installments to be finished. But, each game isn't nearly as long as the big one I'm working on now, and I'll actually have help with the future installments (this one I worked on almost all by myself) so I'm HOPING it'll only take me a few years for each one. ^^; Anyways, thanks so much again and I hope you have an awesome day!
I've just played through both the prologue and this game during the last couple of days, and I've had a heck of a great time with them both!! The artstyle is incredibly charming, I loved the music, the characters and dialogue got me laughing several times, and I was honestly very pleasantly surprised by the genre of this game considering the prologue was a more straightforward VN. I ADORE point&click adventure games, and yet I hadn't played one in ages... It felt like going back to my childhood ;u;
In your last update from 2021 you mentioned having some new languages available, but I couldn't find them here yet. I'm missing a couple of endings and it'd be really great to get to do a replay in Spanish if those plans to update the game are still up! I wonder if you could shine some light on that, since it's been a little while? Thank you so much in advance!!
Thank you! In current builds of the game, the "prologue" is played after you beat one route of this game-- and I think it fits better into the overall feeling of the gameplay and story. But, I made the prologue first so folks here on Itchio usually play it first and that can sometimes mess with expectations! Oops! XD When the game finally gets updated to the full version here, the prologue as a separate game will be set to private-- so, in a way, you're doing something exclusive at least. :J
Anyways, my apologies, I've had the translation stuff on the back burner as I finished some BRPT stuff and mobile porting things for the game. But, I have another VERY BIG GAME that needs priority before I can switch back to Lee's games. So, I've not worked on this particular thing for Lee's game in a few months.
The translations are up on consoles (as they originally were, since they were done by the publisher/porter there) but it's just taking me extra time to get them ready for PC because frankly, I'm just not a great programmer and struggle with things like this. But, the updates *are* coming eventually, but I cannot say they will come in a timely manner.
My current plan is to continue focusing on my big game and then to finally focus back on Lee's game for at least a few years. This game is my "underdog" when compared to any other series I have, so I try not to stress about updates until I'm ready, because well, it's just not that popular! So, I never think folks are actually waiting or wanting updates! I guess this proves me wrong a bit, but it still doesn't mean I have time atm to prioritize this-- I apologize!
All I can say is: I'm very good at getting work done, and as long as you give me some time, those things will come. If there's anything I'm known for, it's finishing a project. Even if it takes a while.
As one last heads-up, the Spanish version is Spain Spanish and not Latin American Spanish-- which was not my choice! I would like to get a different translation one day, but it costs thousands of dollars to do so, so uh... gonna be a bit on that too! XD
Have a nice day!
Hello again, and thank you so very much for the insight! :D
This hopefully doesn't need to be mentioned, but it's of course absolutely okay~ It makes me a bit sad to hear Lee's games don't do as well because I've had a fantastic time with them both, but I sure hope that means the rest of your games (which I have yet to play, so that's one thing to look forward to) are simply very well-loved! And it only makes sense to focus on what people are demanding the most. Though I am glad to have given some love to the underdog!
Still, please don't worry about it. I'm just glad to hear it's something you are still planning to do, so I'm more than happy to wait for it! That will give me time to forget about the plot and play it again as if it were (almost) brand new to me. It's the one perk of having bad memory, hahaha. So, by all means, focus on the big project and come back to this later, and stronger than ever.
Oh, and I am a dirty Spaniard, so the fact that the game is in Spain's Spanish at is totally fine by me, hehe. :) I have seen the porting was handled by people who I am familiar with, and they have historically not been... super great at translating in the games I've seen/worked on, but I guess it all depends on whom they hired in your case. I work with Nami as a translator and one of our latest projects was to fully retranslate Syrup 1 because it was handled by those people and the result was kinda eh, although that was a bit of a special case since it was a fan translation that had supposedly been revised by them instead of made from the ground up. I hope they did a better job with Lee, at least! Which reminds me, should you ever want to have it rechecked, I'd love to lend a hand (for free, so don't worry about the thousands of dollars XD) As a fellow small dev, I'm always happy to help people in any way I can, and as a language nerd, it's great to know there's one more good localization out there in the world~
Still, it's very kind of you to think of the LATAM market as well! I know for a fact that many people in Latin America actually prefer Spain's translations because LATAM Spanish isn't really A Thing (every country's way of speaking is radically different, as you can probably imagine, and you can't really make one version that works for everybody!), but, needless to say, there are many people over there who of course love having games in a Spanish that they're used to, so I think it's always worth it to have both available.
Thanks for taking the time to reply to me! Have a beautiful day, and best of luck with your projects!!
Hello! So sorry for my late reply, but I'd super love to be in contact with you on future stuff!!! What e-mail can I reach you by? :D
I just e-mailed you! Because, as it turns out, I actually need a translation for this game like right now!!! :D_b
After playing this and the prologue, I feel super fricking excited for its future parts. With the release dates and everything, I was worried that the story might be ending here, but. A few years of hiatus never truly indicate a full departure, right.....!!!?!? But, with this game and its prologue as a combined experience, I'm just...!!! It's a really enjoyable game, firstly... The two main personalities play off of each other in a way that I find super fricking fun or thoughtfully emotional, and the gameplay elements add a wonderful layer of depth to the experience insofar as it being a mystery game and adding a lot of circumstantial context to dialogue and discovering the <plot>, as it were. The art, too, is fricking fantastic...!! I'm a bit of an amateur at anything artsy, but the amount of attention to detail in everything (as well as the style in general being really fun and expressive) made little inexperienced me just think "GOD........ SO MUCH..... FUCKING EFFORT WENT INTO THIS........." SO LIKE....... HOLY SHIT..... Fantastic job all around, there!!!!!!
As far as writing goes, as said, it really makes me want to see future parts....!! The amount of plot left utterly up in the air combined with a solid basis for intrigue with these two characters and their struggle, finishing the game and getting the true ending sure did make me feel like...!! CLIFFHANGERS.... THE ULTIMATE ENEMY AGAINST TRUE CONTENTMENT...... Though, obviously, sequels will be coming after Solanaceae: After All is finished (as far as I can tell??), so I should really get on that, too, in the meantime!!! ONCE ALL OF THAT IS FINISHED..... THEN LEE WILL GET HIS STORY, PERHAPS.... All of the things about Lee's past and general distaste for certain things really resonates with me, in a really bitter way, so..... Whatever story he has in store for himself, I'm really looking forward to it!! (Also I was genuinely delighted reading through the art collection and seeing its notes on Beracus!!!! As said there, there's nothing in the game that really references it, but.... it made me super fricking happy to see that. Representation in that regard, from my own range of observation, is something I really don't see a lot of, so.... It makes me feel really galvanized in my own situation (although my own identity is different), seeing representation like that, when I see it so infrequently.)
BUT YEAH..... This game is fricking wonderful, thank you for it!!! Best of luck with everything in your development endeavors in the future; really looking forward to the stories to yet to be experienced and yet to be told!!! GANBAAAAAAA
Hey there! Thanks so much for your comment, I really appreciate it!
First of all, I want to assure you that my hiatus is nothing to worry about-- folks who know my work outside of this game know I am uh, incredibly good at releasing things. Like you said, I've just had my hands full with a game that's about 4 times as large as this game, so it's taken me a hot second to get done. Once that game is done, I plan to work on the next three Lee games in concession, so hopefully there won't be nearly as much wait time there and THIS TIME I'll have a small team of folks to help me, so ideally all the next Lee's games can be even bigger and better. (Though, no too much bigger.)
Beracus being trans and a lot more about his identity will come up in the next game, as well as some very... tense stuff with Lee. There's a lot to dig in there and the game truly is about their dynamic, while a small amount of other characters come in to play off that. I think if you liked the direction of this first game-- you'll like the direction of the next 3! Though, as a warning, not everything about everything will be revealed in total clarity. *hee hee*
Again, thanks so much for your comment and thanks in advance for your patience with the next game! It's coming, I promise-- but I gotta make sure I don't hurt myself on the way there! 😂
Yaaa. Burning out is a nightmare, so hopefully everything goes as well as it can in your development future, in that regard and every other regard, too!! Having a team sounds like a tricky endeavor, so I'm glad it's going well!!
Vague storytelling tho holy moly.... The countless number of interpretations to be had will be exciting, I'm sure. Hope both projects can be as great as you want 'em to be!! Take care!! And thanks again!!!
Thank you! Yes, I try very hard to avoid burning out because it can just cause things to take even more time in the long run. Having a team has been good but not without hiccups-- I think that's just the nature of game dev though. But, I have at least 3 people who I am very confident in bringing forward into this project-- that includes a new musician and background artist! 🙌
Yes, aaah, hoping to implement even more very situational scenarios and dialogue where people's choices start uncovering more and more things-- pushing characters to their limits! :D
Thank you for your encouraging comment and reply, I really needed it today. 🤩
Funk yeah!!! To all of that!!!!!
Let's start with the art, but I don't want to put too much emphasis on it because I'm a huge fan of DCS' style so I'm going to be biased towards that. But I mean come on, look at it. It's glorious. The character designs are spooky but compelling, the setting is vibrant but sinister. The music is perfect. It's haunting but not creepy, and it fits every scene so well. And the finale is just fantastic.
But the story! The way it drops you into an already established situation with characters that are familiar to each other but not the player, and how everything is slowly revealed and expanded upon? It's wonderful. It allows us to empathize with the characters, to feel the tension, the sorrow, the futility... throw in some dark humour and you've got a winning combination. The writing is TIGHT. The story is engaging! I can't wait to see how this story plays out!
ps Beracus and Lee are heckin' cuties, omg I love them so much.
OMG CACTUAR!!! THANK YOU! (Also omg you saw my tweet, thank you<3) I really appreciate hearing this! I think if you like Lee and Beracus specifically, this series is hopefully going to be very satisfying for you in the future. So excited to (hopefully) start work on Part 2 in 2022 for this~ <3 Your comment is so encouraging!!!
I’M SO EXCITED!
amazing!!! this was so clever, i usually get bored with point and click games but this was endless engagement and a really well written, complex story
nice easy controls, doesn't take you back hours when you fail you can simply retry, deep complex characters you empathise with instantly! and the art is beautiful too
i am so excited for the next parts!! i will definitely be checking out the prologue and your other works until the next parts are ready whenever you get time, super super amazing thank you
THANK YOU SO MUCH! This comment gives me confidence for the next parts! (And the upcoming console release) What you said were all goals for me so just, THANK YOU!!! <3
I gotta finish the current game I'm working on before I start part 2, but it WILL happen! I'm getting music produced for it and have someone who will help me code this time as well, so I'm hoping it'll be bigger and better! :)
I absolutely adored this and I cannot wait for any updates to come!! Will definitely be heading to the prologue next and then checking out the rest of your stuff. Love it!! <3
Thank you so much! I'm so glad to hear this! Part 2 will absolutely be coming, I've just got some other big projects to finish off first. (So, thank you for your patience!)
Hey! Just finished the story and had to come to thank you for such an amazing game!! The mechanics and plot and art got me hooked.
Plus, I really liked the worldbuilding, and am eager to know more about it. Do you have any updates on the following parts?
Again, thanks for the fun!
Hi hi! Thanks so much for playing! Unfortunately right now, the second part of this game is on the backburner in favor of other projects that help me pay the bills, and are a little bit more popular with my audience. Games are my side thing where comics are my main thing, so I only spend a small amount of time doing dev, so it will take some time before I am able to complete all 3 of the next parts. (There's 4 parts in total!)
I'm hoping to pick development back up in 2022 if I can manage to finish my current very big game within a decent amount of time, otherwise, I suggest maybe checking out the prologue until then? It's small, but fun to play if you're curious about Lee.
I know where I want the story to go, and I know generally how long each game /should/ take to make, but, right now, I'm a dev team of 1 doing everything myself except for small coding things and music. So, it takes a lot to get even a game of this size done! (This first game took me over a year, whoops!)
I am absolutely going to work on this series again, sometimes things just take time. I'm always juggling a lot of projects but I've also got a really decent track record of actually finishing and releasing stuff, so I hope you'll grant me some patience until I can get the rest of the story out for you! :) Have an awesome day!
!! SPOILERS kinda !!
I cant get the last one ending called Beracus death, can I have a clue or smth?? By the way the game is AMAZING and im waiting for next one ^^
Hi there! To keep it vague since I don't like to give out route spoilers publicly: if Lee is okay with Beracus, he's likely to help him, ya know? But, if he's mad at him, hmm... I wonder if he'd be less willing...
Just finished and definitely going to replay it to get the other endings ! xD
If you're in a mood for 3/4h of funny and clever writting, puzzle just hard enough to frown once or twice but not much more in a nice point and click gameplay with little sparkle of doom : just take the game. Go on. Dew it ;)
Thank you so much to the team ! Can't wait to explore more of the univers and see this dynamic duo of goofballs again on the next chapters !
Thanks so much!
Adventure game with a unique setting and some very well written characters. Two friends find an underground bunker where they get to know a family living in a cult that might or might not have led to their current slightly dead disposition. The story is intriguing so you want to explore how this situation came about, the writing is a bit over the top, but endearing and the puzzles are interesting enough to give your brain something to think about. Good fun. 3,5/5
More Racial Justice Bundle impressions:
https://itch.io/c/915453/quick-impressions-bundle-for-racial-justice
Thanks for the review!
Great game, thank you so much :D I’m a big Point’n Click fan and I love how you manage to make those puzzles just easy enough. I can’t wait to play the next chapter o/
Thank you! I def wanted to go for "just enough difficulty that you felt engaged, but not enough to feel frustrated" so I'm always happy to get comments like this! Thanks for playing! The 2nd game starts development early 2021.
***mild spoilers, sorry!!***
hi, i am struggling to find piece b for the canvas? i know it has something to do with the globe but all that happens when i click on it is it repeats the note with the safe combination hint. am i missing something somewhere?
Looks like you need to get into the safe then! ;)
I cannot say anymore in public, contact me privately at colinxzain@hotmail.com if you want more hints as I try not to post public puzzle spoilers about the game.
Oh my goodness thank you so much for making this glorious game! I thoroughly enjoyed playing this game and reading everything I possibly could in it. And the art was absolutely lovely. Thank you ever so much for creating such a compelling story and wonderful characters (with an integration of the lgbtqa+ community which I highly appreciate). Speaking of characters, I am, without a doubt, emotionally attatched to them (which considering Lee's general habits and reckless nature...may not be the best idea on my part but that's a problem for another day) so kudos for creating such well-developed and interesting characters. I am looking forward to experiencing more of them in future games of the series. :)
(Also, I've currently gotten all the endings save for Beracus' Last ending, though based on hints I've read in the comments I'm relatively confident that I can figure it out. Usually I'm not too concerned with achieving everything in a game but this world is so intoxicating and interesting that I'm eager to experience every last nook and cranny of it. So thank you once more for creating it and sharing it with the internet.)
Oh and I enjoyed how you referenced Lee's backstory with his extreme aversion to bread and a couple other subtleties. I realized it while replaying parts of the game after playing the prologue. So the wheat-related past trauma was a nice touch. Good continuity and all that jazz. And I especially enjoyed whenever Lee happily teased an adorably flustered Beracus. Now I shall, finally, end my happy rambling here, with one last thank you.
Thank you so so much for this lovely comment! Feedback like this is very confirming that I'm going the right direction with these characters, and I appreciate so much you sharing your thoughts.
The second game will start production early 2021, and hopefully be released early 2022, if all goes well for me! These games are pretty hefty compared to my usual stuff, so I think a year is what I'm gonna need-- assuming all goes well in my personal life!
Anyways, that's aside the point! I'm so glad to hear you like the game and the characters and I'm so excited to share more with you. <3