I love this creators art work this just brought it up to a new level
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Aw, well thanks! Considering this project is one of my older ones now, I'm glad it still resonates!
Hello! absolutely loved the game, and was wondering if you were looking for some translators. I could translate the game to italian, along with the rest of your works (like one eyed lee, which i also adored.)
Yep! I'm always looking for translators-- but, to be perfectly honest with you, right now, my budget is pretty strapped for game dev!
You can still send me an e-mail at firstname.lastname@example.org if you wanna work with me in the future, and I can save your information: but I won't be buying anymore translations for Tomai (the game makes me no money, so buying translations just isn't a great money decision for me) or any translations in general until my budget for games recovers. Thanks so much! And I'm glad you liked the game!
A beautiful game! I want to say I've just only now come across your work and I'm a big fan! Everything is so well done and the characters are beautifully laid out for the player! Nsfw ornot, I find everything very enjoyable!!! I'm glad I came upon your work, and I hope to see more!! <3
Thanks! If you like Tomai, the rest of my work will likely be right up your alley, so don't be shy in checking out my archive!
This is the best visual novel game I've ever played hands down.
The sad part is that I know there won't ever be any community made content (because 1. its mostly an erotic game, and 2. the audience is small and 3. its over 2 years old now.)
It gets even sadder when you realize that there won't be a sequel, more comics, or anything else. Everything on this page is all you get. I loved every bit of content on this game. The extra stories, the R-18 and SFW versions, the 8 endings, my favorite was the obviously main canon story point Boyfriends one. As much as I hope and wish for more content, there won't be any.
Even though your writing and the other developers writing may be different, I'd love to see your version of this story! Even if its obviously not the exact same style.
Hello! Thanks so much for playing, and liking, Tomai! I appreciate hearing from you!
It's always a little difficult to respond to messages like this, because I've been getting messages like this for a while. (So much so I had to write up a whole post about how/why I can't make a Tomai sequel, etc etc) In general, I wish folks who liked Tomai would check out my other work! Because, I have a lot of it! You're highly likely to find something you like just as much as Tomai in my huge ass archive, especially if you like my own writing style! (I recommend One-Eyed Lee and Solanaceae for Tomai likers!)
But, I understand that Tomai is a very special thing for folks. It's a special thing to me too.
So, all that in mind: there are other people who are in your exact scenario. Folks who like the game and want more, want to talk about it with others. Saying there "won't ever be any community made content" is writing off yourself *and* other people who enjoy the work, I think. I've never stopped anyone from making fan content, and in this case, fan content would be *easier* for folks to make than it would be for me to make "canon" content, for a lot of the reasons. (See: that whole post I made.)
There are absolutely people who are into Tomai, and there are absolutely people who I bet wanna make fan content, but y'all just haven't found each other yet. 🤔 If you were to tweet on an account and ask me to signal boost you to help you find other Tomai fans, I'd do it! I'm happy to help get something like that started, so don't write yourself or other fans off so soon. Work gets lots and fans well beyond it's release date because of how internet archiving and other things work, the future has ENDLESS POSSIBILITIES.
A few other minor points:
-Tomai *does* have more content, like a few illustrations/etc, you just have to be a $5 Patron of mine to see it.
-Same thing goes for finding out a little bit of what happens in the future for these boys, I wrote some of it down in that post I mention.
-Tomai is well, WELL over 2 years old. It originally came out in 2017! ✨
Forgive me if I'm coming off as harsh, I promise I'm not trying to be and I'm not mad or annoyed, but mostly trying to be firm because I've done this song and dance a lot. (Eventually, I'll just have to stop replying to folks, I guess.) Thanks again for your time and comment!
Wow, thank you for this quick response. I will definitely check out those games!
I genuinely had no idea about how old this game was. It really seems like a newer game, but its obviously much deeper than that.
The main reason why I'm so attracted to this game is for the characters mainly. They remind me of an old web comic series that was wiped off the face of the internet a few years ago.
For now, I'll check out your other content and see what I like. If I don't find anything that particularly fancies me I will search out for other Tomai fans like a transformer floating through the cosmos (except much easier and on the infinite span of the internet.)
Don't be sorry about seeming harsh. It seems like you really liked this game and wanted to do more but you just couldn't.
(Hello, hope you're patient enough to read this because its gonna get long, but I swear its a nice read! [I hope lol])
So first things first I'd like to thank the gods for allowing me to come across this game, and thank the creator for having such an amazing idea! This is the first time I've had any contact with the work of DarkChibiShadow, and after playing this I went around following them in every social media and reading all of their other projects because everything is just so good and I feel so happy to have access to all of this for free!! Can't wait til I can actually support the creator overtime and give them all my money. No, seriously. Prepare your wallet, for I am coming.
Now onto the actual review, the game is simple, but very fun! The music is also so chill and positive, though I would have liked an extra track with a bit of a lower-sounding vibe to it for the private moments. The happy music when the characters are going at it doesnt exacly feel in-place lol (though I do admit this was only my first impression. All the music did end up growing on me overtime). Now, at first I wondered if the 15 days premise would end up getting repetitive, but I was very happy (and sad) to notice that nothing like that happened! In fact, I've come to love all of these characters so much that just the content in this game is simply not enough for my over-indulgent, obsessive brain! The story is pretty to the point, the setting feels comfy in an almost homey way, as if living your life in this village would have a vibe of "we dont got much, but we're still happy" and everyday feels like summer break.
The characters are lovely, the playable character Tomai is pretty well fleshed-out and even deep, even if the game doesn't give us enough time to discover everything about him (I've even thought up some silly little theories of my own), seeing him growing as a person throughout the different routes, no matter which path you chose, is very satisfying. Also I cant EVER lose the oportunity to comment on how beautiful I think Tomai is. Seriously, so many shots of him are social-media-icon worth, its simply crazy. Might as well be one of the prettiest 2D humans I've ever laid eyes upon.
His dad feels very close to what a real, "I want you to suceed but we're from different generations and not everything between us will always be clear" parental figure acts like, with his worry about if Tomai will actually manage to be responsible enough to take care of this village he loves so much. Their situation at first is quite frustrating to watch, but seeing them grow into a healthier relationship overtime was surely one of the most satisfying moments of this game.
The Lady scared me, at first, with everything about her being so misterious, but ends up that she's a very fun and friendly person! Her route was super satisfying, having a new friend join the group felt so nice and fun and the way the other boys warmed up to her quickly was also just as adorable. And speaking of them..
I've gotta say, Malik is probably my new 2D crush. He's tentacle-y, he's soft, he's cheeky, he's got hair over his eyes (favorite design trope), and voicing him while playing was the most fun part, because his little beak gives me the feeling that he'd have somewhat of a lisp when speaking, and honestly that's the cutest headcannon I've come up with for this cast (my apologies if speaking about headcannons may seem like I'm intruding or is disrespectful, I'm not sure of your opinion on these). Seeing the game through his lenses during those "extra stories" session felt sooo satisfying, with the way you could see more clearly how he's got a very no filter, risky personality, prefering to go for it before even being sure if he's actually reading the room right, but still cares enough to hesitate and quietly start questioning himself if he's doing the right thing when the boys dont seem too sure either of whats going on. He just cares so much for his friends and seeing all of their diferent dynamics is very heart-warming. At this point I've got pretty much all of his line memorized from how much I've played his route (and Burdoc's route just for the extra scenes of him, as sad as they make me feel).
Now last but hopefully not least, Burdoc is a cutie big ol' croc who's just a enormous pile of nerves, always so anxious and worried about messing up, but still so attached to his two favorite people in town. Even if sometimes he may feel like he cant keep up with them, it doesn't bring him down and he's always trying his best to stay positive! And obviously, its not like the boys would let him just isolate himself and get rid of them so easily lol. That backstory moment on the DLCs when he "came back hot" was hilarious and seeing the boys absolutely DYING over him was amazing and super cute. His moments in his safe-space of 'producing art to calm himself' was also a very big 'mood' moment and pretty realistic for a lot of people that face stuff like anxiety, which he seems to deal with himself. Boy just needs a hug. I loved seeing him acting a bit more free-y during the extra stories, on those tiny moments of him and Malik fighting for dumb reasons, and his bursts of courage when kissing the squid boy and yelling a certain truth out loud unexpectantly. Wish we'd have more to do with him during the first few days rather than just go around looking for a mango tbh, as cute as his happy face was when finally getting to eat it.
Overall, this is one of my favorite games, and even having heard of what happened behind the scenes, I still hold the hope that one day a sequel may come out, or anything that lets us experience this world one more time, with lots of fun and hot moments to see from these cute boyfriends. Working on something that doesn't give much back must be unmotivating, I cant say I know what that feels like, but even so, I hope that one day you'll be comfortable enough financially so that perhaps you'll be able to give it a thought with a little more room to breathe. This story is so passionate, that thinking about a bright future ahead for it really makes me smile the widest. Hope I can be one of the people to motivate you into continuing your amazing projects. Have a good day if you're reading this DCS, and the best of wishes for you and every person close!
(PS: btw I'm posting this after inpulse-buying everything available on this page at 1h40 in the morning and honestly this might as well be the happiest day of my year. If you're questioning wether you should buy all these books...don't even question it. Just go go go its super super worth it especially for the extra bits of information and new art you cant see outside of Patreon! [Which, btw, I totally still plan to pledge to. Can't wait for everything I'll find on that gold mine.]).
Hi! Firstly, thanks a ton for your super thoughtful review, I really appreciate it! It was really nice to read your thoughts and always fun to have an in depth review like this featured on the page. ^u^9
Secondly, I hope you'll enjoy my other work just as much-- as I've always got new stuff coming and feel really happy with some of my current work. (If you feel like it, I'd love to hear your thoughts on other stories too, and see how they compare for you with Tomai.)
Lastly, yes, what happened with this game really stinks and I still don't think a sequel is viable for a lot of reasons-- despite me having a lot of ideas. The biggest one simply being that, I didn't write the bulk of Tomai. (Arcade Party did.) So, a sequel would fundamentally be a different tone and thusly, I think a huge disappointment for a lot of people. AP was a masterclass in keeping things subtle and drawing out the tension in a scene-- my work has a lot of emotion too, but it's starkly different. (Even you picked up on this by commenting on how some of the DLC felt "different"-- it's because I wrote most of the extra stories all by myself. You aren't the first to notice this!)
The other big issue is that I can never monetize this first game: so the second game would *have* to be something people pay for, and I do not feel great about about monetizing a story that someone else helped me develop so heavily where I cannot consult them. (AP has long since ghosted me. Haven't heard from them in years.) Something about it feels off and wrong.
I think Tomai as it is, is fun and something I'm proud of. For something we made in less than 3 months, I think it's done incredibly well for itself and is still an awesome starting point for folks to find more of my work, and for that, I'm VERY grateful. So, I think letting sleeping dogs lie on this one is okay, sometimes a story doesn't need more and what you come up with in your head is probably *way* more exciting than what I would have done with the story anyways.
Thanks again and have an awesome day!
Awow wow wow wow-- I was half expecting you to respond, but didn't think it'd be so quick! Don't know if flattery's of any use here, but I did always find it amazing how you seemed to always find time to respond to every comment and thank people for every piece of fanart. Seriously, do you even breath anymore?! There just seems to always be so much stuff you work on in a single week that I cant even imagine how fast your schedule must move through lol.
Now in regards to your response-- Again, you've probably heard this a million times before, but- Damn. Seeing you talking to other people about the problems Tomai as a future project would be was pretty sad, but hearing it directly from the source is way more of a shock. Even if trying to think of possible alternates, any way for you to share with us those ideas you've got, (Which I'm super super curious to hear about by the way!) its still a very big risk to just go in and try to do something like this without even being sure of how your public may react to it, if they'll even be dissapointed in the first place. I mean, they're here for your writing, the stuff you make, so even if the story would potentially end up being drastically different, it's not like it'd be much of a problem! Time passes, people change. We've got the basis of the story down, even without AP here, everyone can understand the general vibe of the characters and it wouldn't be too difficult to go on from there. The whole visual aspect of it also truly helps "blending in" the difference in writing styles. I wouldnt have realized the characters were acting different on the DLCs if I hadn't seen you comment about it. In a perfect world where everyone takes the story's shift super well, I'd be more than happy to buy a copy of that game and I'm sure a lot of people would too! (Or maybe keep up with something like a comic series!! Honestly just the thought of getting to see these characters in something of a similar layout to Solanaceae makes me drool-- the way you organize the pannels on your pages is my favorite thing about your comic style!!)
But regardless, even just knowing what you think of for these babes will make my day. Finding new art of them, or their names written on a silly instagram christmas post, or just that thumbnail with Malik's face on the Patreon March update post, are enough to make me smile so so so wide!! (Btw almost had a heart attack at that Malik icon, his face looks super adorable and that might've just beem the last push I needed to give a try at your secret club access pledge. Gotta look at all the Tomai art my eyes can take!). Just knowing you haven't forgotten about them and still think about them/consider them part of your body of work, even if more towards the back than more recent stuff? Just that's a pretty good feeling too.
And moving on from that- honestly I'd be happy to take you up on that offer of yours!! Speaking in-depth about projects I'm currently invested in is surely one of the things I do the easiest, fr, I've probably easily spent over 15 hours already speaking of nothing but Tomai for the past week. Its a deep passion. Don't know how much your schedule can take something like a chatting buddy, but if you're truly interested on my thoughts and analysis, and since I'm super duper interested in your own ideas as well- Honestly it'd be perfect if we were to talk more! A dream, even.
Thank you for your time and have a good day!!
Aha! Thank you! Truth be told, I've been a little overwhelmed with just how many more comments I'm getting lately (this applies to comments that aren't on Itchio too) and I've had to exercise *not* replying to all of them since it can eat into my work time pretty significantly. But uh, it does help this stuff is my full time job and that I work way, way too much, oops.
Anyways, it is interesting to think people are here generally for *my* writing, but the truth is, if folks are fans of just Tomai, they're here for AP's writing. 💦 Because many people simply play Tomai and don't ever move on to other work I'm involved with (and that's fine) but to them, I'm just the "person who made Tomai" and nothing else, but uh, it's not exactly true, is it? I'm just one of two people who made it. The other, really important half is gone! But, I do think you bring up other good points that it being visual helps things blend in, etc etc. (Though, none of this addresses the potential legal problems of me selling a sequel to a game or comic where I don't have the rights from someone who originally worked on that thing and actually *made* one of the characters entirely. The Lady wasn't in my original idea for the story, that's all AP. That's the kind of creative stuff they added. So like, do I still use her? Can I *legally* even use her? It's all a mess.)
I really do feel for folks who want more Tomai (tbh I wish folks would consider making fanfic or other fan content, since they're free to) but yeah, it's just not as viable as it first may seem. I do plan on writing a pretty finalizing post about why there won't be any more Tomai (for the time being. If AP ever re-appeared and gave me their blessings, well uh, that'd be a totally different thing) but it'll only be shared on my Patreon at the $5 tier because I want to keep some of the ideas I had more private just in case, but also not to get people's hopes up.
The Secret Club has a whole section for Tomai which includes extra illustrations and doodles, and I have a small amount of merch as well-- there are some pretty die hard fans of it out there, and I try my best to support them while also focusing on stuff I'm super into at the moment. (Which is Solanaceae and Gummy and The Doctor)
Forgive me if I wasn't clear, I more so meant I'd love to see more reviews from you on the actual pages of each project because (as you may have noticed) most of my projects here are lacking in longer or more thoughtful/critical reviews, and having public reviews and more comments really does help and is also just really fun to read. Unfortunately, right now I don't really have time for any chatting buddies, PLUS, I tend to be rather grouchy in private right now since I'm experimenting with a few different medications. (AKA, I'm just kind of going through it mentally right now and am not always great to talk to atm.)
BUT, I'm always happy to respond to comments publicly (something about the nature of, "I can get back to this when I have time" helps a lot) and will read anything you post, even if I don't have the chance to reply. 🌷
Tbh you do have a point, people who dont move onto your other stuff do feem like they're mostly here for someone else's stuff, and the legal side of things really isnt something to joke about. Can't say I know how that must feel, but I'll make sure to show just as much love to as many of your projects as I can here on itch.io!! I've already compulsively read and played everything Solanaceae (Battam is a real diva, everything about that smile of his brightens up my day) and Space School. Seeing your art develop through that last one was also super great!! Really motivates starting artists like me.
Since you've mentioned fan content, me and a friend of mine have beem going through this Tomai wave together, and we've been thinking of doing some fan stuff of it! (Actually its mostly them since Im really not much of a writer, but I'll still make lots of art!! The info on the Art Book surely helped with some ideas for world-building). He's talking about learning english just to be able to publish this, so hope you'll be able to read it when its done!
Really nice talking to you today Dc, you have no idea how much better you made my entire week with all this attention, I really cant stop smiling! You're very patient and gentle to everyone you talk to, so as a person and an artist, I'll be delighted to continue supporting you from now on and for as long as we both keep it going!! 💚💙💜
(Oh, last thing before I forget, I did go through your store looking for Tomai stuff a few days back, and realized the mini-print has a misplaced description. It's the same as the one on the One-eyed Lee mini-print, don't know if its supposed to be a placeholder or just a mistake, but I thought it'd be good to tell ya about it anyways just in case its the later, it could be confusing for people looking into getting that adorable print! (Aka me. I need it. It will be mine.) 🌸
Yeah, the legal stuff is really where it gets like, "Do I really want to gamble so much for just the potential of something doing well?" Haha!
Thanks so much for checking out my other work! Solanaceae in particular is super close to my heart and the upcoming game for it is really shaping up to be something fun for fans, I think. (And, I think the way the story will ultimately end once the comic and big games is all done is going to be a lot of fun. I'm looking forward to it.)
I'd be SUPER happy to check out anything you make involving the Tomai boys, and more than happy to share it around socials and the like too. I adore fan work (especially fan fiction) and will absolutely check it out. It's so fun to hear both you and a friend are into Tomai together-- that really made my day to read!
Thank you for your kind words and thoughtfulness, it really does mean a lot to me and I really do hope you'll continue to enjoy my stuff, as I've always got something new lined up. And hey! Thanks for letting me know about the print, that was just a little mistake from how stuff works on the back end on my store, WHOOPSIE. It's fixed now!
can someone give me a guide for all of the ending??
You can buy the guide for $1 by donating when you download the game and help support the game! Thanks!
i havent played the game *yet* but i clicked on here because the game looked interesting and the art style seemed familiar... then i went onto your page and realized you're the person who made solanaceae! cool! i will play it soon
oh! so rare that someone knows solanaceae before my other work!! thank you! i think if you like my comic work / other stuff, tomai will be right up your alley! it's a fan favorite!
I absolutely love this game. I really enjoyed finding all the endings and all the dialogue. I was pleasantly surprised when I realized it was a poly relationship especially because of how smooth it all played out; it didn't feel forced or fake either. I loved the extra too. It was nice seeing a bit their childhood and them coming out as a couple.
Hey! Thank you!
I often forget how *not* advertised the polyam part of this game is here on Itchio (it's only mentioned in the tags) because I've had to be so explicit with it on other platforms because folks would complain elsewhere 😱 So, it's always nice to be reminded that the community here is more often just, pleasantly surprised! So happy to read your comic and so glad to hear you liked the game!
It was all so cute and wholesome I loved all the routes except the ones where one got neglected :((.
The writing was so good that making the choices to go that route and seeing it unfold made me feel really sad and guilty. I swear, while watching the confrontation all that was running in my mind was, "omggg I just ruined a great friendship why did I do this :((" so great job!!
Really enjoyed playing this~ The main game was well put together, I really enjoyed the art, and while it didn't go into great depth with any one character (not a surprise, being a GJ entry), there was enough to it to get me caring about them and what happened - and to get me interested enough that I went through and got every ending. The single-minded ending in particular really was a gut-punch, and made it clear that yeah, I really didn't want these boys to be sad.
The extra stories REALLY took it to a whole extra level though - having the time to let the guys slow down and be themselves, to give the player a chance to really get to know more about them (and the support cast!), makes so much difference. Seeing them with fully-realised, three-dimensional personalities was just a joy, and really enhanced everything from the previous playthroughs. Being more familiar with all the relationships and the depth of them just made the whole thing so much better, so I'm really glad those were included.
Game good, whole package GREAT. Now that I'm properly up to speed with everyone, I'm gonna go get a couple of those endings again and experience them the way they were intended~
I love that there is poly in This game and the art style is very pretty! Thank you so much! 🥰
made me feel like i had a boyfriend for a couple hours hell yea
I believe this is a bug associated with playing the game in full screen mode and an issue with the engine itself, which is not something I can fix, sorry.
But, the game has like 20+ save slots, you shouldn't even be needing to worry about overriding saves. Just make new ones. 🎶
Thanks for your thoughtful review!
Unfortunately, the writer for this game doesn't write games anymore, so I don't really have anyone to pass on this critique to. (Sorry!)
Also, this game was made in 3 months, so yeah, it's got some limitations. But, hey, it's free.
Hope you'll enjoy my other work!
Is there a different place where I could download the r18 version? My phone is weird and doesnt allow me to download games from itch.io.
If you're looking for the *mobile* version of the R18 version, this is the only place you can get it. It's incredibly rare to find places where you can upload R18 mobile games. From what I know, Itch.io is the only credible one currently.
The PG-13 version of the mobile version is available via Google Play.
If you just want an alternate place to download the game in general, it's on Steam. (Steam does not have mobile games though.)
I have gotten all the endings and read the comic
And all I can say is
God I love it and need more
Like, if I wasn't in poverty, I'd subscribe to the patreon in a heartbeat
Well hey, I'm glad you enjoyed the game! I don't have any plans to pick up the Tomai cast right now, for like, a ton of reasons. BUT, I think if you liked Tomai you're gonna really enjoy my other comics and games.
I would suggest checking out my archive and hey, even if you can't support me with money, comments, high ratings, and sharing with friends or on social media helps a SHIT TON. Word of mouth is so powerful with this kind of thing. (You could even give me a review on Steam for this game if you were feeling so kind.)
No pressure, just like to let people know there's other ways to support me making stuff that isn't JUST money, though I won't deny that money helps the most.
Thanks again, have an awesome day!
ah one of my first yaoi games i played
i played the game from android and didn't realize it all started here! i love the representation! i didnt know it was polyam, but i am in no way disappointed.
yep! here's the original, yay! and yeah, even though i list "pursue a polyamorous relationship" on the google play store, people seem to miss it. but, i also don't feel like it's something i need to advertise heavily, most people are very chill about it. (some are not, sadly)
i think its cool! i'm poly so i was happy to play it
I think it was better to keep it somewhat hidden. It was such a nice surprise seeing how they'd develop into a poly thing.
I was receiving harassing comments about "not disclosing" what this game was about, and also, I think it's more important for people who want polyam games to be able to find polyam games more easily. I appreciate that you like a surprise, but I hope you'll understand that games are not made or released in a vacuum. Thanks!
omg this game is otherworldly! i love it so much. i was a bit surprised at first because Burdoc's character traits and his behaviour are so similar to my boyfriend's lmao. but malik is ultra precious too. will be donating to get the extra material whenever i get the chance
i love this game so much and was rlly happy that it was a poly game made my heart so happy <33
I loved this game my only problem is there isn't any 2 partner relationship endings I understand that there 100% needs to be more polygamous representation but I personally would've preferred a ending where it was just me and burdoc the art and story are both amazing though and I'm definitely gonna play any other games you've made
I love this game! Great characters and plot!
I loved the game and I played through it multiple times but there was one ending I couldn't figure out but apart from that I love it, I think it would be amazing to see more art of the characters
Thanks! There is an extra comic which you can download via this page, and you can also check out the PDFs if you don't mind donating to help support me to continue making stuff like this. (There's an ending guide for just a buck too!)
Hello! I really enjoyed the game but no matter how many times I play the game, I can never get the locked ending after the Friendship Ending and the locked ending after the Solo Ending. Did I do something wrong? It's a good game honestly, I love the character designs which remind of me of manga.
First of all, thanks for playing! The game includes a guide if you donate $1 or more, this is usually what I recommend checking out, since making games is part of my full time job and I try to avoid posting spoilers here in the comment section.
Otherwise, I don't think you did anything wrong, and my best advice, is that most endings are obtained by doing the same patterns, but with different people. Good luck!
Normally, I do not involve myself into yaoi (not like I hate it, or anything, it's just a little weird for me), but I felt like I needed a small change of pace. And I gotta admit, this beats ALL MY EXPECTATIONS!!!!!
Although I did not expect it, I enjoyed all and every single moment of it (even the R18 ones, which I am not yet used, which is the reason it got a little weird for me).
Ironically, one of my fave endings is the Boyfriend Ending. I liked them being together (took me a few days to accept their poly relationship (don't know how long exactly)) and I very much liked the way the true ending turned out.
Same thing happened to Nami's LWT Series, where Treat indeed, entered into a poly relationship, and it took me a few days to accept it too (9 days exactly).
I have only yet played 2 of your games, and unfortunately, I can't get the ones that I need to pay for, but even if i'm against yaoi, I still wanna support you at least by playing, and enjoying your games.
Ps. This is also the first game I played that was created by you, so this game was the first step when I entered your world of fantasy. Still prefer yuri thought (I am lesbian too, so that's a plus to my preference to yuri).
hello! Is theres any Burdoc's Route? And if it is, then can someone help me? I HAVE ALREADY WINNED ALL THE ROUTES (Except Malik's and Burdoc's one)
It's not usual for me to come back over and over again after I've completed a VN and seen everything there is to see but GOD I've just completely fallen in love with these boys and the dynamic they have together!!! I'm already aching for more content and I'll definitely buy both art PDFs soon. Thank you so much for this lovely little game and I'm very much looking forward to all your other current projects too!
Thank you so much for this lovely comment! I have a super soft spot for these boys and am always so glad to see others like this them. I have a ton of super fun projects up my sleeve and I'm hoping soon I'll have more time for game dev, and thusly more releases within the next year or more! Look forward to it X) <3
Must purchase r18 pic pack
Need more burdockkkkk
Honestly there needs to be fanart of this game I need it
I loved this game. I was going for one character at first then felt bad about the other character, so for my first play though I got the alone route. When I played for the second time I got the ploy ending which felt like the true ending and made me not want to try for any of the other endings because I didn't want to split the boys up. I loved the extra parts that you could play after that gave more to the story.
Thanks so much for playing! You're actually one of the only people I've seen get the polyam ending before any solo ending, and it actually *IS* the true ending, as you can get with either Malik or Burdoc by themselves. So, congrats!
I encountered a bug at the end of the boyfriend route on Android. One of the images was missing and instead it displayed the text “Image ‘headlock’ not found” in red font.
Thanks for letting me know! This is caused by how the NSFW version of the android game was ported, and will be an easy fix. I'll get up a fixed version ASAP.
Fixed it! Turns out it was conflicting with another file name and Ren'py wasn't telling me. (Very odd) But, you should be able to re-download the game now and see the image! Thanks so much!
this game looks really interesting and I would love to play it, but every time I go to play it after I download it, it pops up with an error saying that it might be missing. If anyone has any ideas on how to fix this they are welcome. I have a windows computer.
I have fixed the problem and will post later on what I think
My only critique is related to gameplay on Android. You have the option to "skip" dialogue on playthroughs past your first. Sometimes when I clicked "skip" it ZOOMED through the dialogue so fast I couldn't even stop it if I wanted to. There's also no option to go back in case I had entirely missed what I had skipped. I wish there was like, an undo button? But just for the skipping. And when it did pause to let me pick who to spend the day with, there wasn't an "off" function for the skipping. So it would zoom through the next even if I wanted to reread a section.
My favorite ending (surprisingly?) was the ending where I spent all my time with the Lady. I liked having a nonromantic, nonfamilial option to forge a new relationship. My next fave was the ending where I got to have TWO boyfriends. Polyamory representation in games, in media, in wherever is nonexistent. This made me feel seen, just by having this option. I think the "single minded" ending is what really broke my heart, but also taught me an important lesson. You can't just neglect your other friends when you're pursuing a love interest without serious repercussions. Friends as just as important as romantic partners.
The extra content, the multiple other stories, I think, were also really important to me understanding the characters. I honestly couldn't pick a favorite extra story. It almost feels as if they should be it a second novel, not just bonus content that people might feel is optional to read. I think in order of importance it's Mom comes for a visit, Dad and the Lady learn of the boy's relationship, the trio discuss their childhood, horror movie night, and private moment. It's not that private moment isn't juicy!! It's just not as integral to my understanding of the plot...The bonus content you can buy is also highly recommended - aka the art books, both SFW and NSFW.
Other bits I love:
How the "talking" sound bits are different for Tomai, Malik, and Burdoc.
The art! both characters and backgrounds!
Realistic family interactions with incredible depth!
The setting! I would love more stories in this world!
Hmmm, not sure where this Skip problem is coming from because there SHOULD be a back button as well as the game being set to not skip unseen dialogue by default! There should also be an option in the options menu related to your skip button so you can customize what it does, and there should also be a "history" section in the menu that allows you to see text you've potentially missed.
Turning the skip "off" is simply pressing the skip button again, I believe? Never had anyone complain of this problem before so I wonder if it's something to do with your phone or device? Very strange.
Anyways, I'm glad you liked the game and enjoyed the extra stories! I super appreciate your thoughtful comment and am glad you seemed to enjoy all the characters and their interactions! X) Wish I had more to say but really I am just glad you enjoyed it and really appreciate the support and glowing recommendation! :D
Normally I am not a fan or follower of polygamy romance or romance of 3 people (I want to make it clear that I don´t hate IT or I am not against it).
But as I expected from DarkChibiShadow, DCS has once again created a pleasant exception in my heart with Tomai.
I liked everything about this simple game, although I was sad that it was so short, I love it and I love the DLCs too.
What I liked the most was the rural and exotic atmosphere, it was clear that Tomai lived in a small place with not many technological accesses or morden comforts, but that is part of the charm of the place.
I liked all the characters, both in their personality and relationships (Especially in relationships ;D).
Art is impossible not to love it with how adorable it is.
If I had to choose a cocept that represented the game it would be "grow" or "change" or "transition" or even "maturation", something that we are aware and accept but can create doubts and fears as well as surprises and emotional gains.
And I also love the relationship of the this 3, it shows that they have known each other for a lifetime and want to continue being that way, their desire to become a romantic relationship but their fear of breaking what they have in the present, that is quite realistic in my opinion.
I have enjoyed the game quite a lot, and I think it has taught me more about poly-German or 3-person relationships than any other game or story I have read before, and even enjoyed it.
Thanks for the game!
PS: My favorite DLCs have been when the three began to tell their childhood and adolescence stories, if there was a prequel to Tomai about more of these stories, I would buy it (Even if it doesn't have content 18, because they don't start dating until this game ).
P.D.2: The NSFW content is HOT!!!
Thanks so much for playing and thanks SO SO MUCH for this glowing review! I always love hearing your thoughts and seeing how much you actually think about my work, it's a real honor.💖
For android please
Put up the R18 version for Android here btw! Have fun! 💖
babies. they are all babies. i am claiming them as me children. you can own the designs but i birthed these beans clearly. clearly they are baby. all of them. b a b y. UwU (jokes aside i love your art, and this game, so muchhhhhh)
This comment is so sweet, thank you! I don't mind at all if you would like to birth these beans, lol.
I absolutely adored this game! It's perfect in length, design, and content. I only wish there was a gallery option. Thank you for such a lovely game!
Thanks a ton! I'm super glad to hear you enjoyed the game!
The gallery option is actually replaced by the PDF you can purchase when downloading the game! (It's the two "Art of Tomai" PDF's you can see there with all the other downloadables!)
That way, you get all the pretty art to look at, AND you get to learn more about how the game was made and it's characters, AND you get to support a game you love! It's a triple win, imo.
Hello! I remember this game and I actually began replaying it again. I remember I used to leave a lot of comments here aha. Oh! Weren't you planning on making another game for this? How is it going?
Hey there! Thanks for replaying Tomai~
I've spoken briefly about a Tomai 2, but that is far, far down the line! I work full time on comics so that takes up most of my time-- but currently in game dev I'm devoting a lot of time to an upcoming point-and-click adventure/horror game (which should hopefully be out within the next few months) and updates for another, way bigger game of mine that is closer to the Tomai format.
That all said-- I've been considering making another comic for Tomai in the near future because there's still so many fans and people wanting to see the characters which like hey! I can't blame them, I like this cast too that's why I wanna make another short comic.
So for now, most likely a comic is on the horizon and the (hopeful) eventual sequel is possibly years away-- game dev just takes a while when you've got so much on your plate like I do! <3 I'm also a solo team now, because Arcade Party (the original writer for this game) quit game dev and I haven't heard from them in over a year!
I appreciate the patience and support in the meantime and I hope you'll check out some of my other games/comics/series in general because I have quite the archive!
i'm currently in the middle of playing this amazing game, but something i noticed got me to wonder, and then lead me to ask this question. you see, the thing is, i started looking into game jams after i saw the yaoi game jam was a thing (didn't expect it to be a thing), so i got a few games that i thought looked nice (this was one of those games, obviously). i believe there was another visual novel in this game jam (or another game jam, i dunno), that i only know by the file name ("coffeegame.exe") that also runs on python. this got me wondering if it was just a coincidence that they were both visual novels and both ran on python, or if they used the same "engine" (sorry, i don't know what other word to use for this). i wanted to ask you this because if there is a "tool" for making this stuff that uses python, then i could actually MAKE a visual novel without programming it from the ground up. if the answer is a no, that all cool and fine, i'll move on. if the answer is a yes, then all i can say is that i'll be one happy boy. also, this was my first visual novel i played, and im glad it was too. sorry about any spelling errors itch.io isn't picking up, and any run-on sentences that i missed (i have a habit of making those sadly). thanks, and have a nice day (or night, depending on when you get this)
Hi there! First of all, thanks for playing Tomai! I'm glad you like it!
Secondly, this game, and lots of other similair games-- are made with a program called Ren'py. It's a free to use program that's always updating and very easy to pick up, imo. It does require "coding" -- but please do not be intimidated by this.
Ren'py gives you a base framework to work with, and all you need to do is write up the script, where images show up-- and if you wanna get REALLY complex about it; you can do routing, etc, etc. So in this way, it's one of the least coding intensive programs to make games out there right now. But most starter games don't need that, and I highly suggest you make a very simple game for your first. (This was mine!)
People think a game needing coding is somehow a BE ALL END ALL to their game making career-- but the truth of the matter is; any program that promises "A coding free experience!" when helping make your game is usually just getting you to SECRETLY code behind some pretty looking buttons. (Also, those programs are usually ones you have to pay for; which is not always a great thing for beginning game devs!)
So, my thinking is-- if you're going to be tricked into coding by another program-- you might as well just learn the basics in Ren'py. It's very simple once you just learn what each piece and part is and means. Plus, the community is great and super informative and Ren'py itself comes with an easy to understand tutorial.
Any game will require a kind of coding or programing or behind-the-scenes puzzle solving to get to that finished product. If you're not ready for that kind of thing-- all I can really ask is; are games for you? If the process of putting together the game scares you so much that having to code even one line ruins your desire to make games-- you might want to consider another position. Maybe a collab with a programmer? Maybe helping fund someone else to make your idea? Or maybe not a game at all-- what about a comic, a novel, a twine? You've got options!
Whatever you chose though, go into it with confidence and an open mind. Go into it knowing it's not going to be easy at first-- but with time you will begin to understand the process; it's just about not giving up! You got this!
Oh! And next time you're curious what a game was made in, you can click the "more information" link on the profile of any Itch.io page and most people have their tools listed out. Here's Tomai's as an example:
(The button is usually right above the download button!)
Hope this all helps! Have a good day!
Oh, awesome! Glad to hear you're familiar with python! Sorry for my assuming; usually I end up running into people who have no idea about any type of programming and so they take that as an excuse to never make their game-- so I'm always trying to encourage people to at least check out the program before giving up X)
Good luck with your visual novel! You can do it!
finally, a polyam visual novel that doesnt make me feel uncomfy or feels forced. thank you very much, this cured me of my depression fora whole-ass night. thank you.
honestly i didnt even know it was a poly game, so thanks for the surprise ! also, happy pride month babes
So glad to hear you liked the game-- and yay! Just in time for pride, heck yes. Thanks a ton for playing. ❤️❤️❤️
ok, thing is, I liked the routes but the ending just made me feel really uncomfortable. I mean it acts like it gives you a choice but it really seems like its pushing you towards a poly relationship when I really only wanted to romance one person. Even when I actively avoided it, the ending it gave me was "It seemed like they were all on the edge of something but wouldn't be there for a long time" And bruh, it just made it feel like my choices didn't matter in the end, I was going to be in a poly relationship whether I liked it or not.
Not sure what to say except for-- yep! That's how this game is!
We wanted to make a polyam game, so we made a polyam game. It's not for everyone, and that's fine!
There's plenty of games where you can be mono and you're FORCED to be mono so I'd recommend checking those out! (In fact, quite a few of my other games are like that; so check those out!)
Thanks for playing regardless!
I know theres not a lot of poly games, but I just really would have liked it if it was specified so I wouldn't spend hours trying to get the perfect end where I could balance out how my time was spent to get one person. I get now that I wasn't the demographic it was appealing to, but I don't know how I was supposed to know that. I genuinely thought it was a choice to be poly or not. But yeah, nothing I can do about this but put this away and go play something else, but again, really would have appreciated if it was specified so peeps don't have to through the same confusion and frustration of trying to get an end they want and running into a wall every time.
The game never specifically says it's mono or that you can date either Burdoc OR Malik exclusively anywhere-- in fact; it doesn't state it's a dating sim anywhere on this page, actually!
I don't feel like the game being polyam is something it needs to have plastered over every part of the game page to make it appealing; and I don't want it to be such a wild concept that suddenly "it's the hook" or that it needs warning of -- if that makes sense? I even debated for a long time including polyamorous in the tags, because I didn't want people assuming that was all the game had to offer. (Ultimately I decided it was better to include than not to. People who do relate to and need this content in their lives need an easier way to find it, and thus I included it in the tags.)
Again, I appreciate your feedback so much and I do try to do my best to let people know the content of my games/comics here on Itchio very directly -- which is super evident if you've seen any of other games/comics. But again, I don't feel like Tomai is a game that needs to or wants to shout out loud how much of a polyam game it is.
Apologies if you felt you wasted your time on Tomai, that does suck to hear since I know how difficult it can be to find content like this online right now-- but hey, at least it was free? 🤷
If somehow you did buy any of the extra content or donated to the game, I'd be more than happy to refund you! Thanks for your time!