Beracus and Lee finally have a lead to more information for a potential cure for Beracus' suffering village.
Upon finding the entrance to an apparently abandoned bunker, the two abruptly become trapped inside and discover the place is still very much lived in by a family of cult members who also happen to be skeletons. (Uh-oh.) The family mistakes Lee and Beracus for cult members who are simply "late to the party" so to speak, and give them free reign to explore the bunker as they all wait for the surface to become the "New World". (Uh-oh!)
Of course, Beracus and Lee don't have that kind of time! Not only do they need food, water, and air to simply survive, they must return to the surface to continue their search for an the all important cure. Together they must talk to the skeleton family to discover important information, find clues, collect items, and try to uncover and understand the tragedies that turned this simple bunker, into a tomb.
Point and click your way through a mysterious bunker!
Uncover the horrifying events that happened there...
Get to know (and love or hate) 5 unique cult members!
Get to know, guide, and ultimately judge, your pal One-Eyed Lee!
Casual, easy to pick up puzzles
8 different endings!
3-4 hours for each complete playthrough
Completely original art, story, and soundtrack
Available for Windows, Mac, Linux
WARNING: This game contains screen shakes, depictions of death, depictions of skeletons/bones, scoptophobia, swearing, and general spooky vibes.
Hey! I'm DCS! A queer comic artist and game dev who enjoys spooky vibes and character conflict. This is the first in a hopefully four part series of games featuring Beracus and Lee. As the story continues, we will learn more about both of them, and learn more of Beracus' journey to save his village. Will Lee stay by his side and help him? Will Lee leave? Will Lee even be the answer Beracus oh so hopes him to be? We'll find out!
Nami also helped with huge chunks of code for the game, and without her this game would not be possible. Thank you, Nami!
More Information 🆗 Let's Plays, streams, and general commentary videos are all A-OK to make! So is fanart, fanfic, cosplay, and generally any fan made work. All I ask for is a link back to the game, please and thank you.
So I found this game yesterday and I absolutely love it, but now I'm stuck I can't get the True ending or the ending where Beracus dies. Can someone help me? I really love this game and I want to play it with out missing anything.
Also I think I found a glitch.
After beating the game and getting the normal ending, it told me I had gotten all 8 endings even though I had only gotten The endings where Lee dies, the normal ending and the Who? ending. ( btw This is also how I found out about the other two endings that I haven't gotten. )
First of all, thanks a bunch for picking up the game! I really appreciate it and am honored you wanna pursue all the endings.
It's my policy not to give away the exacts of how to get an ending publicly, but I can give you some hints. The True Ending can be achieved by being careful what you use and say in the bunker-- some items you can keep, and some things must be done in a specific order. Or, there's a hidden way to cheat it in... uh-oh!
With Beracus dying, you'll also need a specific item (something... dangerous) and Lee needs to be in a state where he wouldn't care if Beracus lives or dies. This is a tougher one to get, as it's more specific, but again, you could secretly cheat it in, if you know how!
As for the endings glitch: I've heard of one other person with this problem and I'm truly not sure how it could be happening. The endings only have ONE place where they are triggered to go off, and so you should HAVE to get to that place in the script for the game for it to work.
Do you mind letting me know: If you're playing the Itchio version of the game? If so, is it for PC, Mac or Linux? Or are you on the Steam version of the game? Have you ever had any version of the game prior? (The update before this for example, or a beta test file?) This will help me in fixing the problem.
I will tell you about the items if you give me your e-mail, yes.
Follow-up question: did the endings activate inside the game (the internal endings list) or was it in the Steam achievements list where they activated?
Because I had one other person say all of the achievements went off at once and I have no idea what could have caused it; as this is my first game on steam and the back end of Steam isn't the most graceful, to put it nicely. I will have to try and address this in my next patch, I have literally no clue what could be causing it. @u@;
Okay, good to know, thank you! I will be addressing the issue this weekend and putting out a patch. It probably won't retroactively effect your game though, and you'll most likely keep the achievements. Sorry about that!
I loved everything, the characters, puzzles, lore, and what excites me the most is that there will be more games in the future.
The characters are endearing, charming, and realistic; I love every interaction of the protagonists between them or with the other characters (They have made me laugh a lot), and that the relationship between them is related to the endings, it seems sensational and logical.
What I liked most about the characters, is that they are literally two opposite poles, both in appearance and personality, ideals, morals (Although to be exact, we don´t fully know Lee's personality due to his condition), and even goals in life; it makes their interactions deeper and makes me want to see where they will go with their story.
The puzzles aren´t terribly complicated but they make you think, not to mention that the comments of Lee and Beracus are hilarious, I never got bored of it (Even when I had to repeat game to get another ending).
The lore about the game, although it may not seem like it, these events take place in several different places (Where Lee's family lives, the cave of this game, the Villa of Beracus), places with different cultures and ways, as well as mysteries and other events to discover (The curse of Lee, or the events of the skeleton family), forming a base on the Lore and the game world, in addition that Lee has been traveling for a long time, we will surely hear more stories about the world ( We don´t know if the world takes place in the same world of Solanaceae or another comic or game).
I want to know more about this world.
I don´t lie in saying that I am very excited that there will be a sequel in the future (I already know that it will come out by 2021 or 2022 but I am willing to wait), and I really want to see the eccentric adventures of this duo.
PS: I don't usually like the games or stories of two fellow protagonists without romance (Whatever their genre), but this is a nice exception...
Besides that you never know if there may be romance in the future (Even if there isn't, I'm going to keep loving the game<3).
Thanks so much for playing and thanks AGAIN for such a lovely and glowing review! I appreciate hearing your thoughts on every aspect!
I'm so glad to hear the writing made you laugh (I try very hard to do that) and that the puzzles weren't too complex. With this game, I wanted something that didn't feel too easy, but wasn't really difficult either. Just something fun to pick up that was interesting to read and get through! So I'm glad it seemed to fill that niche for you.
There's lots more lore for these characters and world that will be explored in the future! I won't spoil anything!
But, I can confirm that this world is stand-alone, meaning it has no connection to Solanaceae, Space School, Tomai, or any of my other series. It is it's own world with it's own set of very specific rules!
Thanks again and I'm excited to bring you the next 3 games in this series, whenever they may happen! X) 💖
I only make these kind of comments when the game is worth it.
So you have every right to feel proud and even brag XD.
I am glad to know that this world will be unique and you will teach us more of its lore in the future, and it makes me even happier that there are more secrets and stories of the protagonists to discover.
But a part of me feared that the world was unique, don't get me wrong, I don't think it's a bad thing nor am I against it, but I'm a sucker for crossovers.
Anyway, I will wait patiently for the next game, while I will follow your comics.
Thank you for your patience and dedication<3<3<3<3.
And oh! I see! I unfortunately don't have any big crossover projects like that planned, cuz it's not really what I focus on, but I can see the appeal!
And yeah, in the new comic the Tomai crew and Lee and Beracus appear, but they don't interact much, mostly they interact with Battam and Sal! (The comic mostly focuses on what characters I drew the most of in 2019!)
I can say with confidence that most of my characters uhh, do not like Lee because he's overbearing and a bit... creepy, haha. The sad truth!
Played this on Steam and really enjoyed it! I always love your art, and I thought the puzzles hit that sweet spot where you have to think a bit but you don't feel like giving up and checking a guide.
Noticed a few bugs; nothing game-breaking as far as I could tell, but just FYI.
In the room with the fireplace, after you pick up the poker but before you cut open the animal's mouth, when you click on something else the poker shows up again.
After Priscilla moves to the living room, there doesn't seem to be a flag that you've already asked her about the puzzle; the option shows up again and after you exit the dialogue you appear back at the entrance where she used to be.
If you examine the items in the safe after putting the painting together, you pick up a duplicate Piece D.
The first time you read James's note about the password, it refers to the "party hall," but in the diary and when you examine the note again, it refers to the "dining room."
Typo, not a bug, but "someone with a bad memory, or someone trying to be discrete" should be "discreet."
Let me know if save files or screenshots would help.
Also, no, I don't think Steam got an older build, I think that these bugs look similar to bugs I've already fixed, but are under even more specific circumstances than the original, so they are peeking their heads out. They all seem like very very easy fixes.
(And some are just stuff I straight up missed, it happens! When you go from kinetic novels to all of a sudden making a point-and-click, I'm just glad my game works at all, lol!
im very eager to see how lee deals with his fam issues. he's so well written i love how he hates bread and his face contorts when hes thinking about personal subjects. when his eyes get fuzzy and his smile is strained you can tell its the emotions being repressed that are trying to get out. and his age maaaate, that makes it more tragic. the interaction with his family that might happen in future games is very well built, i love the tension. and im curious as to when you think the next game will take to finish, that is if you've started it already. i cant wait :D
hey! Thanks a bunch for another lovely comment// I'm so flattered and happy to hear you like the games and are thinking about Lee :D
You're quite spot on about him and without saying too much, I think you'll be pleased with the next 3 games. (This series is 4 games in total)
I won't be working on the next Lee's game AT ALL in 2020 since it took up my entire 2019 to finish, which is a bummer b/c I actively work on other games. For 2020, I will be working on updates to the Solanaceae: Epilogue gameas well as working on a few (tiny) kinetic novels.
Comics are my full time job while games are a side thing for me, but the more support my comics and games get, the less time I have to work on even MORE side stuff like commissions-- so I'm hoping this game does well enough on Steam that I can put in an extra day of game dev in the future.
PHEW! That was a wall of text, sorry!
TLDR: I won't be working on any real game dev for the second Lee's game in 2020, but I do know what the game is about and what will happen with it. (I know the general whole story of all 4 games, so) In 2021 or 2022 is when I plan to start real production on the next game.
All I can say at the moment without spoiling too much is that it takes place in a casino. I hope you'll look forward to it! :D
this game is so nice, i love the art, the music and the little details , how the interactions can vary depending on how you act. but i need some help , im stumped. i've managed to get 6/8 endings (spoiler alert)
lee drowned, lee was poisoned, normal ending, lee died (fight wt james), lee exploded, and the 'who?' end with the help from the spirit one.
ive been at it for practically two days and its just impossible :'^/
You're missing the "True Ending" and the "Beracus Died" ending!
To get the true ending, you'll need to think very carefully about how you proceed thru the bunker. You need to bring two items with you to the boss battle (think about what items you could keep, or maybe an item you never got? Maybe something that vanished because you did something too soon?)
And for the Beracus Died ending, it correlates with a certain item you can keep into the boss battle. <-- This one is by far the most specific and difficult, forgive me!
I hope this helps, if not I can be EVEN MORE CLEAR with how to get stuff, but I will need to contact you privately to do it ;)
Thanks so so much for checking out the game and for your lovely comment <3
You can e-mail me at firstname.lastname@example.org if you want to know exactly how to get all the endings! <3 I don't post ending stuff publicly, but am not against others sharing what they have found, of course.
Just made an account and glad to have this as my first game!! I had such a good time figuring everything out and every time I needed a tip it turned into a "duh" moment, so all the puzzles are actually really comprehensive, if thought about the right way ;Dc
This is my first ever puzzle game so it's nice to get a comment like this! I wanted something that was "casual" but didn't feel so easy that it wasn't fun-- but more so a game where you felt like you achieved something and got to see conclusions for characters and a story you care about!
So yeah, thanks so much for your support and wonderful comment!!! :D
YAS YAS YAAAASSSSS. I have been patiently waiting for this game, and the finished version looks GORGEOUS. Love the music, love the characters, love the puzzles. Just the right amount of difficulty for me! I'm so excited that you finished and thank you so much for making this beautiful lovely game!!!